U-505 Dive Simulator

Since 1954, the U-505 submarine exhibit has been a popular draw at the world-renowned Museum of Science and Industry, and while its WWII technology is still quite fascinating to audiences the museum’s leadership has recognized the need for a modern new media component to enhance visitors’ engagement.

Leviathan was brought aboard by Luci Creative to help rethink the concept of a “diving simulator” attraction, using three large screens, 4D sound and console game-quality graphics via the Unreal Engine, as well as analog controls for each of the three simulation units (which were engineered and fabricated by Ravenswood Studio). As alluring as an arcade game but anchored by historical fact, this fun-filled educational experience challenges each user to avoid death by torpedoes, depth charges and crushing water pressure, or escape unharmed.



Creative Director:  Kyle Shoup

Interactive Director: Austin Mayer

Senior Producer: Ellen Schopler

Technical Director: Adam Berg

Sr. Programmer: Kevin Razmus

VFX: Lisa Starc, Anthony Malagutti

Art Director: Anthony Malagutti

2D Animation: Jesse Willis, Nik Braatz

3D Modeling & Animation: Andrew Butterworth, Anthony Malagutti

Technical Lighting & Texture: Anthony Malagutti

Research: Andrew Falth

Editor: Kirill Mazor

Executive Producer: Chad Hutson

Executive Creative Director: Jason White



Video Editor: Kirill Mazor

Lead Designer: Gareth Fewel

Producer: Erica Grubman

Production Assistant: Becka Riccio

3D Animation: Andrew Butterworth

Soundtrack: Marmoset

Sound Design: Dustin Camilleri



Exhibit Design: Luci Creative

Exhibit Fabrication: Ravenswood Studio

A/V Integration: Creative Technology